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NVIDIA Powers Electronic Sports World Cup Final


NVIDIA Corporation:

Andrew Humber
European PR Manager

Press Relations:

Ciarán Brennan or Clive Gorman
Bastion (NVIDIA PR)
Tel: +44 (20) 7490 1323


NVIDIA Powers Electronic Sports World Cup Final

First showing for the world’s fastest graphics solution and new technology demonstration villages await visitors to world’s largest gaming tournament.

POITIERS, FRANCE – JULY 5TH, 2004 – NVIDIA (Nasdaq:NVDA), the worldwide leader in visual processing solutions, announced today more details of its worldwide sponsorship of the Electronic Sports World Cup (ESWC) 2004, organised by LigArena and taking place for the second year running at Poitiers Futuroscope. Players from 41 countries and representing all five continents have qualified through regional and national contests, and will compete in the grand finals this week from July 6th to 11th.

The qualifying tournaments have been taking place throughout this year, with 250,000 players from all over the world vying to qualify as the best worldwide teams in three game disciplines, Counter Strike, FIFA Soccer 2004 and Warcraft III. The winning teams in each category have been invited to Poitiers to play in the finals at the mighty Futuroscope complex for a share of the impressive €200,000 prize fund.

NVIDIA has taken a leading role in the organisation and the promotion of the ESWC, delivering 400 graphics boards for all PCs used by the players during the finals. Furthermore, NVIDIA’s Steve Sims, worldwide product manager for the GeForce 6 series, will use the ESWC’s prestigious stage to unveil and showcase for the first time, worldwide, the new GeForce 6800 PCI Express SLI boards (two GeForce 6 graphics boards linked together for truly unbeatable graphics performance). The presentation will take place at midday on Friday July 9th.

In addition, NVIDIA will be providing a showcase for spectators in between the matches and will be giving them a chance to try out the games and the hardware for themselves. Supported by its partners, Chaintech, Gigabyte, Leadtek and PNY, NVIDIA will host two demonstration ‘villages’, where a selection of the very latest games, including Unreal Tournament 2004, Painkiller, Toca Race 2, Ground Control 2 and Soldner: Secret War will be running on the revolutionary GeForce 6800 graphics processors.

The NVIDIA GeForce 6 series of graphics processors enables gamers to experience blazing fast 3D performance at ultra high resolutions, unmatched visual quality, with a new generation of cinematic gaming effects and a video processing engine for high-definition video and DVD playback.

For more information on the Electronic Sports World Cup, its programme of events and results, please visit

NVIDIA Corporation is a market leader in visual computing technology dedicated to creating products that enhance the interactive experience on consumer and professional computing platforms. Its graphics and communications processors have broad market reach and are incorporated into a wide variety of computing platforms, including consumer digital-media PCs, enterprise PCs, professional workstations, digital content creation systems, notebook PCs, military navigation systems and video game consoles. NVIDIA is headquartered in Santa Clara, California and employs more than 1,800 people worldwide. For more information, visit the Company’s Web site at

Certain statements in this press release, including any statements relating to the Company's performance expectations for NVIDIA's family of products and expectations of continued revenue growth, are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Such risks and uncertainties include, but are not limited to, manufacturing and other delays relating to new products, difficulties in the fabrication process and dependence of the Company on third-party manufacturers, general industry trends including cyclical trends in the PC and semiconductor industries, the impact of competitive products and pricing alternatives, market acceptance of the Company's new products and the Company's dependence on third-party developers and publishers. Investors are advised to read the Company's Annual Report on Form 10-K and quarterly reports on Form 10-Q filed with the Securities and Exchange Commission, particularly those sections entitled "Certain Business Risks," for a fuller discussion of these and other risks and uncertainties.

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