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The Workstation GPU
NVIDIA once again raises the bar in graphics performance—this time for the professional design and authoring market—with the Quadro™ workstation GPU.
Based on NVIDIA's revolutionary single chip integrated QuadEngine™ transform and lighting architecture, the Quadro OpenGL GPU is targeted for the digital content creation and MCAD design markets.
NVIDIA's Quadro workstation GPU is available in the GLoria™ II professional graphics accelerator board from ELSA, Inc. The GLoria II allows engineers, animators, and other creative professionals to achieve higher levels of real-time interactivity and image quality, thereby reducing overall design time and costs. |
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Graphics Core: Memory Interface: Triangles per Second: Pixels Per Second: Operations Per Second:
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256-bit 128-bit 17 Million 540 Million 200 Billion
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Graphics Processing Unit (GPU) |
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The GPU represents a significant breakthrough in realism. It literally transforms the way you interact with your PC. It accomplishes this by completely offloading all graphics acceleration from the CPU. |
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Transform and Lighting (T&L) |
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Transform and Lighting (T&L) are two very mathematically intense processes. Combined, T&L radically enhance photo-realism to create worlds that come alive on your screen. NVIDIA GPUs use separate T&L engines so that each can run at maximum efficiency. |
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