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Solaris Display Driver – x64/x86

 
Version: 270.41.06
Release Date: 2011.4.20
Operating System: Solaris x86/x64
Language: English (UK)
File Size: 38.2 MB
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Release Highlights
Supported products
Additional information
  • Fixed a bug that caused some GPUs to stop responding when the X Server was started. All GPUs are susceptible, but the failure was primarily
    seen on GF104 and GF106 boards.
  • Fixed a bug causing the X server to hang every 49.7 days on 32-bit platforms.
  • Added support for the following GPUs:
    • NVS 4200M
      Quadro 1000M
      Quadro 2000M
      Quadro 2000 D
      Quadro 400
  • Added support for xserver ABI 10 (xorg-server 1.10).
  • Added NV-CONTROL event notification for NV_CTRL_FRAMELOCK_SYNC_READY status changes.
  • Added a new X configuration option "Interactive", which defaults to enabled, but can be disabled to allow long-running GPU compute programs to run concurrently with X.
  • Fixed a bug in the VDPAU presentation queue that could cause VDPAU "display preemption" when rendering to tiny or zero-sized windows or pixmaps.
  • Fixed a bug in VDPAU which prevented use of the overlay presentation queue following an application exiting without gracefully destroying its VDPAU presentation queue
  • Fixed a bug in VDPAU that prevented the overlay from ever being used if a presentation queue was created while the target window was redirected using the Composite extension when the presentation queue was created.
  • Fixed several bugs relating to hardware-accelerated gradients, which were causing visual corruption in some of the default Ubuntu GNOME themes.
  • Added unofficial GLX protocol support (i.e., for GLX indirect rendering) for the following OpenGL extensions:

      GL_ARB_shader_subroutine
      GL_ARB_map_buffer_range

  • Added GLX protocol support (i.e., for GLX indirect rendering)for the following OpenGL extensions:

      GL_NV_half_float
      GL_NV_occlusion_query
      GL_EXT_blend_equation_separate
      GL_EXT_depth_bounds_test

  • Modified colormap updates to no longer be synchronized to vblank. This allows applications to send XStoreColor and XStoreColors requests faster than the screen's refresh rate.

    This behavior can be controlled by a new NV-CONTROL attribute, NV_CONTROL_SYNC_LUT_UPDATES. By default, LUT updates are not synchronized. This may cause flickering in some applications that use the colormap to perform animation, such as xpilot running on a depth 8 X screen. If you experience flickering, try running nvidia-settings -a [gpu:0]/SynchronousPaletteUpdates=1


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