Parallel-computing architecture that tightly integrates advanced visualization and compute features to significantly accelerate professional workflows.
NVIDIA® Scalable Geometry Engine
Dramatically improves geometry performance across a broad range of CAD, DCC, and medical applications. This enables you to work interactively with models and scenes that are an order of magnitude more complex than ever before.
Large Framebuffers with Ultra-Fast Bandwidth
Large GPU memory with fast bandwidth for display of complex models and scenes, as well as computation of large datasets.
Dual Copy Engines
Enables the highest rates of parallel data processing and concurrent throughput between the GPU and host, accelerating techniques such as ray tracing, color grading and physical simulation.
Dramatically increases the number of unique textures available to shaders at run-time, enabling vastly more different materials and richer texture detail in scenes.
Delivers more processing performance and efficiency through this new, innovative streaming multiprocessor design that allows a greater percentage of space to be applied to processing cores versus control logic.
Dedicated H.264 encode engine that' independent of 3D/compute pipeline and delivers faster than real-time performance for transcoding, video editing, and other encoding applications.
PCI Express 2.0 Compliance
Supports data transfer rates up to 5 GT/sec per lane for an aggregate bandwidth of 16 GB/sec bi-directional (8 GB/sec in each direction).
Silent cooling design enables acoustics lower than 28db for an ultra-quiet desktop environment.
Full-Scene Antialiasing (FSAA)
Up to 64X FSAA (up to 128x with SLI) for dramatically reducing visual aliasing artifacts or "jaggies," resulting in unparalled image quality and highly realistic scenes.
NVIDIA FXAA and TXAA
Reduces visible aliasing and delivers higher image quality without the performance hit by harnessing the power of the GPU's CUDA cores and new film-style AA techniques.
GPU Tessellation with Shader Model 5.0
Quadro Tessellation Engines automatically generate finely detailed geometry, for cinematic quality environments and scenes, without sacrificing performance.
16K Texture and Render Processing
Provides the ability to texture from and render to 16K x 16K surfaces. Beneficial for applications that demand the highest resolution and quality image processing.
Enables transparent scaling of the desktop and applications across up to 16 displays from 4 GPUs from a single workstation while delivering full performance and image quality.
All-new display engine drives up to four displays simultaneously and fully supports the next generation Display Port 1.2 standard capable of resolutions such as 3840x2160 @60Hz, making it easy to deploy multiple displays across a desktop, build an expansive digital signage wall, or create a sophisticated stereoscopic 3D CAVE environment.
This software delivers maximum flexibility for single large display or multi-display options, providing unprecedented end-user control of the desktop experience for increased productivity.
Display Port 1.2 Support (with audio)
Compact and secure DisplayPort 1.2 connectors support Multi-Stream Technology, Stream Cloning and ultra-high-resolution panels (up to 3840 x 2400) – enabling maximum range, resolution, refresh rate, and color depth designed to support the latest display technologies.
30-Bit Color Fidelity
(10 bits per color). Enables billions of color variations for rich, vivid image quality with the broadest dynamic range.
Industry's only GPU-accelerated solution for real-time acquisition, processing, and delivery of high-resolution SDI video, across traditional and now 3D video broadcast, environments. Supports uncompressed 8-, 10-, 12-bit SDI via optional Quadro SDI Capture and Quadro SDI Output cards.
Ensures image and frame synchronization between up to four GPUs when running Quadro Mosaic or independent GPUs in cluster. Quadro Sync also allows synchronization to an external timing source (also known as genlock or house sync). Quadro Sync enables advanced visualization systems to scale the resolution of the display surface with multiple projectors or displays with standard applications or applications designed for clusters.
Advanced active shutter glasses deliver crystal-clear stereoscopic 3D visualization for the most immersive experience. Infrared (3D Vision) or RF (3D Vision Pro) technology enables a range of immersive environments ranging from your desktop workstation to collaborative work spaces. Create richer scene details and effects for content creation sold separately.
OpenGL Quad Buffered Stereo Support
Provides a smooth and immersive 3D Stereo experience for professional applications.
Professional 3D Stereo Synchronization
Enables robust control of stereo effect through a dedicated three-pin mini-din connection to directly synchronize 3D stereo hardware to Quadro graphics card.
NVIDIA Quadro solutions leverage general purpose GPU computing using standard programming languages like C/C++ and Fortran, and emerging APIs such as OpenCL and Direct Compute. This broad adoption of CUDA is accelerating techniques like ray tracing, video and image processing, and computation fluid dynamics.
NVIDIA GPUDirect capability increases compute performance when data throughput or latency reduction are key considerations by allowing direct access to GPU memory by 3rd-party devices such as SDI video adapters, NICs and SSDs.
NVIDIA GPUDIrect for Video
NVIDIA® GPUDirect for Video technology allows 3rd party hardware to communicate directly with NVIDIA GPUs. By taking advantage of this new API the historical issues of introducing too much delay or latency are gone. With NVIDIA GPUDirect for Video, devices are fully synchronized and the CPU doesn't waste cycles copying data between device drivers.
NVIDIA Maximus-powered workstations combine the visualization and interactive design capability of NVIDIA Quadro® GPUs and the high-performance computing power of NVIDIA Tesla® GPUs into a single workstation.
Leverages multiple GPUs to dynamically scale graphics performance, enhance image quality, expand display real estate, and assemble a fully virtualized system. Available on SLI-certified workstations and servers only.
1 - This feature requires implementation by software applications and it is not a stand-alone utility. Please contact firstname.lastname@example.org for details on availability.