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NVIDIA Announces GPU Technology Conference For 2010

 
 

Conference to Highlight Advances Enabled by GPUs across High Performance Computing, Professional Visualization, and Consumer Applications

For more information, contact:

Product PR
Benjamin Berraondo
PR Manager Northern Europe
NVIDIA Ltd
bberraondo@nvidia.co.uk
+44 (0) 118 903 3078


Six Degrees PR
+44 (0)1628 480280
nvidia@sixdegreespr.com

FOR IMMEDIATE RELEASE:

SANTA CLARA, Calif. —March 25, 2010—NVIDIA today announced that the GPU Technology Conference 2010 (GTC 2010) will take place on Monday, Sept. 20 to Thursday, Sept. 23 at the San Jose Convention Center in San Jose, Calif.

Building on the successful format of last year’s inaugural conference, GTC 2010 will offer an even broader and deeper selection of technical sessions, interactive tutorials, technology previews, and industry and academic presentations.

“Last year’s GPU Technology Conference was very exciting, with many top researchers and developers demonstrating how they are using the GPU to solve some of the world’s most difficult challenges, from medical diagnostics to energy exploration,” said Bill Dally, NVIDIA Chief Scientist. “I am eagerly looking forward to seeing the new advances that will be unveiled this year.”
  
“I consider the GPU Technology Conference to be the single best place to see firsthand the amazing work enabled by the GPU,” said Professor Hanspeter Pfister, School of Engineering & Applied Sciences, Harvard University and GTC 2009 keynote speaker. “It’s a great venue for meeting researchers, developers, scientists, and entrepreneurs from around the world and I’m looking forward to GTC 2010.”

The conference will once again encompass three concurrent GPU-focused summits in one location:

  • Emerging Companies Summit
    A showcase for innovative startups to demonstrate their products and network with venture capitalists, GTC attendees, and other investors.

  • GPU Developers Summit
    A wide selection of content-rich sessions, tutorials, and presentations for developers, engineers, and scientists.

  • NVIDIA® Research Summit
    A unique opportunity for students, professors, and researchers to present their findings and collaborate.

For More Information:

Sponsors:
GTC 2010 sponsors include GE Intelligent Platforms, HP, and PNY.

About NVIDIA

NVIDIA (NASDAQ: NVDA) awakened the world to the power of computer graphics when it invented the GPU in 1999. Since then, it has consistently set new standards in visual computing with breathtaking, interactive graphics available on devices ranging from tablets and portable media players to notebooks and workstations. NVIDIA’s expertise in programmable GPUs has led to breakthroughs in parallel processing which make supercomputing inexpensive and widely accessible. The company holds more than 1,100 U.S. patents, including ones covering designs and insights which are fundamental to modern computing. For more information, see www.nvidia.co.uk.

Certain statements in this press release including, but not limited to, statements as to: the benefits, features, impact and capabilities of the GeForce GTX 400 series of GPUs, are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Important factors that could cause actual results to differ materially include: development of more efficient or faster technology; design, manufacturing or software defects; the impact of technological development and competition; changes in consumer preferences and demands; customer adoption of different standards or our competitor's products; changes in industry standards and interfaces; unexpected loss of performance of our products or technologies when integrated into systems as well as other factors detailed from time to time in the reports NVIDIA files with the Securities and Exchange Commission including its Form 10-Q for the fiscal period ended October 25, 2009. Copies of reports filed with the SEC are posted on NVIDIA’s website and are available from NVIDIA without charge. These forward-looking statements are not guarantees of future performance and speak only as of the date hereof, and, except as required by law, NVIDIA disclaims any obligation to update these forward-looking statements to reflect future events or circumstances.

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Copyright © 2010 NVIDIA Corporation. All rights reserved. NVIDIA and the NVIDIA logo are registered trademarks and/or trademarks of NVIDIA Corporation in the United States and other countries. All other company and/or product names may be trade names, trademarks, and/or registered trademarks of the respective owners with which they are associated. Features, pricing, availability, and specifications are subject to change without notice.



iOn average, 26.7% faster running across multiple DX11 applications: Stalker CoP, Battleforge, Unigine Heaven, Dirt 2, Alien vs. Predator, Battlefield Bad Company 2, and Metro 2033, with a resolution of 19x12, 4xAA/16xAF.

iiNVIDIA 3D Vision Surround requires NVIDIA release 256 driver, two or more graphics cards in NVIDIA SLI configuration, 3D Vision glasses and three matching 3D Vision-Ready displays. See www.nvidia.com/surround for more information. R256 driver is coming soon.



 
 
 
 
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