NVIDIA 3D Vision changes all [previous 3D problems] that, leveraging NVIDIA's access to their own drivers (and perhaps equally importantly to developers) to make supporting stereoscopic gaming both an easier and more reliable premise, while having control over the hardware side of the equation also means that they can keep control over its quality, to ensure that the days of flickering and headaches are removed from the mindset of anyone considering such a setup....so far I've heard a lot of positive things from people who have had chance to try using a NVIDIA 3D Vision system, so for hardcore gamers it could serve to be a fun and more immersive way to enjoy gaming, and that can only be a good thing.
3DVision does work. That’s as simply as we can put it. Not only does it work, but it actually works very well for the most recent and relevant games, proving perfectly compatible with all the common engines.
3DVision will become a technology which is more viable beyond just the corporate or early-adopter market - and we can't wait!
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